Fields
- onStart: #type (activity: *ANativeActivity) -> void #c_call
- onResume: #type (activity: *ANativeActivity) -> void #c_call
- onSaveInstanceState: #type (activity: *ANativeActivity, outSize: *u64) -> *void #c_call
- onPause: #type (activity: *ANativeActivity) -> void #c_call
- onStop: #type (activity: *ANativeActivity) -> void #c_call
- onDestroy: #type (activity: *ANativeActivity) -> void #c_call
- onWindowFocusChanged: #type (activity: *ANativeActivity, hasFocus: s32) -> void #c_call
- onNativeWindowCreated: #type (activity: *ANativeActivity, window: *ANativeWindow) -> void #c_call
- onNativeWindowResized: #type (activity: *ANativeActivity, window: *ANativeWindow) -> void #c_call
- onNativeWindowRedrawNeeded: #type (activity: *ANativeActivity, window: *ANativeWindow) -> void #c_call
- onNativeWindowDestroyed: #type (activity: *ANativeActivity, window: *ANativeWindow) -> void #c_call
- onInputQueueCreated: #type (activity: *ANativeActivity, queue: *AInputQueue) -> void #c_call
- onInputQueueDestroyed: #type (activity: *ANativeActivity, queue: *AInputQueue) -> void #c_call
- onContentRectChanged: #type (activity: *ANativeActivity, rect: *ARect) -> void #c_call
- onConfigurationChanged: #type (activity: *ANativeActivity) -> void #c_call
- onLowMemory: #type (activity: *ANativeActivity) -> void #c_call