Measure and arrange the whole tree for the window's size. end_frame calls it; call it again
only after changing a node by hand.
- ui: the UI whose tree to lay out.
ui := headless(.{ width = 200, height = 100 });
defer free_ui(*ui);
push_ui(*ui);
begin_frame(*ui);
button("OK");
while ui.stack.count > 1 end_container(*ui);
layout_tree(*ui); // end_frame does this for you
pop_ui();
assert(find_label(*ui, "OK").rect.w > 0);layout_tree :: (ui: *UI_State)
Measure and arrange the whole tree for the window's size. end_frame calls it; call it again
only after changing a node by hand.
Parameters
- ui: *UI_State
- the UI whose tree to lay out.
ui := headless(.{ width = 200, height = 100 });
defer free_ui(*ui);
push_ui(*ui);
begin_frame(*ui);
button("OK");
while ui.stack.count > 1 end_container(*ui);
layout_tree(*ui); // end_frame does this for you
pop_ui();
assert(find_label(*ui, "OK").rect.w > 0);