Two Float16 components. Convert with vector2_float32 and vector2_float16.
#import "Math";
h := vector2_float16(xy(1, 2));
assert(float16_to_float32(h.y) == 2);Two Float16 components. Convert with vector2_float32 and vector2_float16.
#import "Math";
h := vector2_float16(xy(1, 2));
assert(float16_to_float32(h.y) == 2);