Converts a Matrix3_Float16 back to a Math.Matrix3, exactly.
#import "Math";
h := matrix3_float16(Matrix3_Identity);
assert(matrix3_float32(h)._11 == 1.0);matrix3_float32 :: (s: Matrix3_Float16) -> Matrix3
Converts a Matrix3_Float16 back to a Math.Matrix3, exactly.
#import "Math";
h := matrix3_float16(Matrix3_Identity);
assert(matrix3_float32(h)._11 == 1.0);matrix3_float32 :: (s: Matrix3_Float16) -> Matrix3