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Sound_Player module
← Sound_Player
Backend
backend_get_devices
backend_init
backend_count_buffered_bytes
backend_lock_fill_regions
backend_release_fill_regions
backend_play
backend_needs_async_update_from_main_thread
backend_shutdown
get_bytes_between
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See also
std
/
Sound_Player
/
backend_lock_fill_regions
backend_lock_fill_regions
procedure
since 0.31.0
Source
backend_lock_fill_regions
:: ( bytes_to_lock:
s64
) -> (
Fill_Region_Result
,
bool
)
Parameters
bytes_to_lock
:
s64
Returns
Fill_Region_Result
bool
See also
backend_init
backend_count_buffered_bytes
backend_release_fill_regions
backend_play