PFN_vkCreateShaderModule :: #type (device: VkDevice, pCreateInfo: *VkShaderModuleCreateInfo, pAllocator: *VkAllocationCallbacks, pShaderModule: *VkShaderModule) -> VkResult #c_call
PFN_vkCreateShaderModule :: #type (device: VkDevice, pCreateInfo: *VkShaderModuleCreateInfo, pAllocator: *VkAllocationCallbacks, pShaderModule: *VkShaderModule) -> VkResult #c_call