Fields
- sType: VkStructureType
- pNext: *void
- primitiveOverestimationSize: float
- maxExtraPrimitiveOverestimationSize: float
- extraPrimitiveOverestimationSizeGranularity: float
- primitiveUnderestimation: VkBool32
- conservativePointAndLineRasterization: VkBool32
- degenerateTrianglesRasterized: VkBool32
- degenerateLinesRasterized: VkBool32
- fullyCoveredFragmentShaderInputVariable: VkBool32
- conservativeRasterizationPostDepthCoverage: VkBool32