- INPUT_ASSEMBLY_VERTICES_BIT
- INPUT_ASSEMBLY_PRIMITIVES_BIT
- VERTEX_SHADER_INVOCATIONS_BIT
- GEOMETRY_SHADER_INVOCATIONS_BIT
- GEOMETRY_SHADER_PRIMITIVES_BIT
- CLIPPING_INVOCATIONS_BIT
- CLIPPING_PRIMITIVES_BIT
- FRAGMENT_SHADER_INVOCATIONS_BIT
- TESSELLATION_CONTROL_SHADER_PATCHES_BIT
- TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT
- COMPUTE_SHADER_INVOCATIONS_BIT
- FLAG_BITS_MAX_ENUM
- VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT
- VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT
- VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT
- VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT
- VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT
- VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT
- VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT
- VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT
- VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT
- VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT
- VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT
- VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM