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d3d11 module
← d3d11
Constants
D3D_SHADER_FEATURE_COMPUTE_SHADERS_PLUS_RAW_AND_STRUCTURED_BUFFERS_VIA_SHADER_4_X
D3D_SHADER_FEATURE_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS
D3D_SHADER_FEATURE_DOUBLES
D3D_SHADER_FEATURE_EXTENDED_COMMAND_INFO
D3D_SHADER_FEATURE_INNER_COVERAGE
D3D_SHADER_FEATURE_INT64_OPS
D3D_SHADER_FEATURE_LEVEL_9_COMPARISON_FILTERING
D3D_SHADER_FEATURE_MINIMUM_PRECISION
D3D_SHADER_FEATURE_NATIVE_16BIT_OPS
D3D_SHADER_FEATURE_RAYTRACING_TIER_1_1
D3D_SHADER_FEATURE_RESOURCE_DESCRIPTOR_HEAP_INDEXING
D3D_SHADER_FEATURE_ROVS
D3D_SHADER_FEATURE_SAMPLE_CMP_GRADIENT_OR_BIAS
D3D_SHADER_FEATURE_SAMPLER_DESCRIPTOR_HEAP_INDEXING
D3D_SHADER_FEATURE_SAMPLER_FEEDBACK
D3D_SHADER_FEATURE_SHADING_RATE
D3D_SHADER_FEATURE_STENCIL_REF
D3D_SHADER_FEATURE_TILED_RESOURCES
D3D_SHADER_FEATURE_TYPED_UAV_LOAD_ADDITIONAL_FORMATS
D3D_SHADER_FEATURE_UAVS_AT_EVERY_STAGE
D3D_SHADER_FEATURE_VIEW_ID
D3D_SHADER_FEATURE_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER
D3D_SHADER_FEATURE_WAVE_MMA
D3D_SHADER_FEATURE_WAVE_OPS
D3D_SHADER_FEATURE_WRITEABLE_MSAA_TEXTURES
ID3D11Asynchronous_UUID
ID3D11AuthenticatedChannel_UUID
ID3D11BlendState_UUID
ID3D11Buffer_UUID
ID3D11ClassInstance_UUID
ID3D11ClassLinkage_UUID
ID3D11CommandList_UUID
ID3D11ComputeShader_UUID
ID3D11Counter_UUID
ID3D11CryptoSession_UUID
ID3D11Debug_UUID
ID3D11DepthStencilState_UUID
ID3D11DepthStencilView_UUID
ID3D11Device_UUID
ID3D11DeviceChild_UUID
On this page
See also
std
/
d3d11
/
D3D_SHADER_FEATURE_VIEW_ID
D3D_SHADER_FEATURE_VIEW_ID
constant
foreign
Source
D3D_SHADER_FEATURE_VIEW_ID
:: 0x10000
See also
D3D_SHADER_FEATURE_TYPED_UAV_LOAD_ADDITIONAL_FORMATS
D3D_SHADER_FEATURE_UAVS_AT_EVERY_STAGE
D3D_SHADER_FEATURE_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER
D3D_SHADER_FEATURE_WAVE_MMA