ID3D11ClassInstance_GetInstanceName :: (
this: *ID3D11ClassInstance,
pInstanceName: *u8,
pBufferLength: *SIZE_T
)
Parameters
- this: *ID3D11ClassInstance
- pInstanceName: *u8
- pBufferLength: *SIZE_T
ID3D11ClassInstance_GetInstanceName :: (
this: *ID3D11ClassInstance,
pInstanceName: *u8,
pBufferLength: *SIZE_T
)