ID3D11VideoContext_VideoProcessorGetStreamRotation :: (
this: *ID3D11VideoContext,
pVideoProcessor: *ID3D11VideoProcessor,
StreamIndex: u32,
pEnable: *BOOL,
pRotation: *D3D11_VIDEO_PROCESSOR_ROTATION
)
Parameters
- this: *ID3D11VideoContext
- pVideoProcessor: *ID3D11VideoProcessor
- StreamIndex: u32
- pEnable: *BOOL
- pRotation: *D3D11_VIDEO_PROCESSOR_ROTATION