d3d12 module

D3D12_FEATURE_DATA_D3D12_OPTIONS

structforeignSource

Fields

DoublePrecisionFloatShaderOps: BOOL
OutputMergerLogicOp: BOOL
TiledResourcesTier: D3D12_TILED_RESOURCES_TIER
ResourceBindingTier: D3D12_RESOURCE_BINDING_TIER
PSSpecifiedStencilRefSupported: BOOL
TypedUAVLoadAdditionalFormats: BOOL
ROVsSupported: BOOL
ConservativeRasterizationTier: D3D12_CONSERVATIVE_RASTERIZATION_TIER
MaxGPUVirtualAddressBitsPerResource: u32
StandardSwizzle64KBSupported: BOOL
CrossNodeSharingTier: D3D12_CROSS_NODE_SHARING_TIER
CrossAdapterRowMajorTextureSupported: BOOL
VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: BOOL
ResourceHeapTier: D3D12_RESOURCE_HEAP_TIER

See also