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d3d12 module
← d3d12
Constants
D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT
D3D_FL9_2_MAX_TEXTURE_REPEAT
D3D_FL9_3_MAX_TEXTURE_REPEAT
D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION
D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION
D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION
D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT
D3D_RETURN_PARAMETER_INDEX
D3D_SHADER_FEATURE_11_1_DOUBLE_EXTENSIONS
D3D_SHADER_FEATURE_11_1_SHADER_EXTENSIONS
D3D_SHADER_FEATURE_64_UAVS
D3D_SHADER_FEATURE_ADVANCED_TEXTURE_OPS
D3D_SHADER_FEATURE_ATOMIC_INT64_ON_DESCRIPTOR_HEAP_RESOURCE
D3D_SHADER_FEATURE_ATOMIC_INT64_ON_GROUP_SHARED
D3D_SHADER_FEATURE_ATOMIC_INT64_ON_TYPED_RESOURCE
D3D_SHADER_FEATURE_BARYCENTRICS
D3D_SHADER_FEATURE_COMPUTE_SHADERS_PLUS_RAW_AND_STRUCTURED_BUFFERS_VIA_SHADER_4_X
D3D_SHADER_FEATURE_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS
D3D_SHADER_FEATURE_DOUBLES
D3D_SHADER_FEATURE_EXTENDED_COMMAND_INFO
D3D_SHADER_FEATURE_INNER_COVERAGE
D3D_SHADER_FEATURE_INT64_OPS
D3D_SHADER_FEATURE_LEVEL_9_COMPARISON_FILTERING
D3D_SHADER_FEATURE_MINIMUM_PRECISION
D3D_SHADER_FEATURE_NATIVE_16BIT_OPS
D3D_SHADER_FEATURE_RAYTRACING_TIER_1_1
D3D_SHADER_FEATURE_RESOURCE_DESCRIPTOR_HEAP_INDEXING
D3D_SHADER_FEATURE_ROVS
D3D_SHADER_FEATURE_SAMPLE_CMP_GRADIENT_OR_BIAS
D3D_SHADER_FEATURE_SAMPLER_DESCRIPTOR_HEAP_INDEXING
D3D_SHADER_FEATURE_SAMPLER_FEEDBACK
D3D_SHADER_FEATURE_SHADING_RATE
D3D_SHADER_FEATURE_STENCIL_REF
D3D_SHADER_FEATURE_TILED_RESOURCES
D3D_SHADER_FEATURE_TYPED_UAV_LOAD_ADDITIONAL_FORMATS
D3D_SHADER_FEATURE_UAVS_AT_EVERY_STAGE
D3D_SHADER_FEATURE_VIEW_ID
D3D_SHADER_FEATURE_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER
D3D_SHADER_FEATURE_WAVE_MMA
D3D_SHADER_FEATURE_WAVE_OPS
On this page
See also
std
/
d3d12
/
D3D_SHADER_FEATURE_INNER_COVERAGE
D3D_SHADER_FEATURE_INNER_COVERAGE
constant
foreign
Source
D3D_SHADER_FEATURE_INNER_COVERAGE
:: 0x00400
See also
D3D_SHADER_FEATURE_DOUBLES
D3D_SHADER_FEATURE_EXTENDED_COMMAND_INFO
D3D_SHADER_FEATURE_INT64_OPS
D3D_SHADER_FEATURE_LEVEL_9_COMPARISON_FILTERING