Jacket
Search the docs
/
API
Tools
Playground
main
d3d12 module
← d3d12
Constants
D3D_SHADER_FEATURE_SAMPLER_DESCRIPTOR_HEAP_INDEXING
D3D_SHADER_FEATURE_SAMPLER_FEEDBACK
D3D_SHADER_FEATURE_SHADING_RATE
D3D_SHADER_FEATURE_STENCIL_REF
D3D_SHADER_FEATURE_TILED_RESOURCES
D3D_SHADER_FEATURE_TYPED_UAV_LOAD_ADDITIONAL_FORMATS
D3D_SHADER_FEATURE_UAVS_AT_EVERY_STAGE
D3D_SHADER_FEATURE_VIEW_ID
D3D_SHADER_FEATURE_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER
D3D_SHADER_FEATURE_WAVE_MMA
D3D_SHADER_FEATURE_WAVE_OPS
D3D_SHADER_FEATURE_WRITEABLE_MSAA_TEXTURES
D3D_SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS
D3D_SHADER_REQUIRES_11_1_SHADER_EXTENSIONS
D3D_SHADER_REQUIRES_64_UAVS
D3D_SHADER_REQUIRES_ADVANCED_TEXTURE_OPS
D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_DESCRIPTOR_HEAP_RESOURCE
D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_GROUP_SHARED
D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_TYPED_RESOURCE
D3D_SHADER_REQUIRES_BARYCENTRICS
D3D_SHADER_REQUIRES_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS
D3D_SHADER_REQUIRES_DOUBLES
D3D_SHADER_REQUIRES_EARLY_DEPTH_STENCIL
D3D_SHADER_REQUIRES_EXTENDED_COMMAND_INFO
D3D_SHADER_REQUIRES_INNER_COVERAGE
D3D_SHADER_REQUIRES_INT64_OPS
D3D_SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING
D3D_SHADER_REQUIRES_MINIMUM_PRECISION
D3D_SHADER_REQUIRES_NATIVE_16BIT_OPS
D3D_SHADER_REQUIRES_RAYTRACING_TIER_1_1
D3D_SHADER_REQUIRES_RESOURCE_DESCRIPTOR_HEAP_INDEXING
D3D_SHADER_REQUIRES_ROVS
D3D_SHADER_REQUIRES_SAMPLE_CMP_GRADIENT_OR_BIAS
D3D_SHADER_REQUIRES_SAMPLER_DESCRIPTOR_HEAP_INDEXING
D3D_SHADER_REQUIRES_SAMPLER_FEEDBACK
D3D_SHADER_REQUIRES_SHADING_RATE
D3D_SHADER_REQUIRES_STENCIL_REF
D3D_SHADER_REQUIRES_TILED_RESOURCES
D3D_SHADER_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS
D3D_SHADER_REQUIRES_UAVS_AT_EVERY_STAGE
On this page
See also
std
/
d3d12
/
D3D_SHADER_REQUIRES_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS
D3D_SHADER_REQUIRES_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS
constant
foreign
Source
D3D_SHADER_REQUIRES_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS
:: 0x01000000
See also
D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_TYPED_RESOURCE
D3D_SHADER_REQUIRES_BARYCENTRICS
D3D_SHADER_REQUIRES_DOUBLES
D3D_SHADER_REQUIRES_EARLY_DEPTH_STENCIL