ID3D12InfoQueue_SetBreakOnSeverity :: (
this: *ID3D12InfoQueue,
Severity: D3D12_MESSAGE_SEVERITY,
bEnable: BOOL
) -> HRESULT
Parameters
- this: *ID3D12InfoQueue
- Severity: D3D12_MESSAGE_SEVERITY
- bEnable: BOOL
Returns
- HRESULT
ID3D12InfoQueue_SetBreakOnSeverity :: (
this: *ID3D12InfoQueue,
Severity: D3D12_MESSAGE_SEVERITY,
bEnable: BOOL
) -> HRESULT