d3d_compiler module

ID3D11ModuleInstance_VTable

structforeignSource

Fields

vtable: IUnknown_VTable
BindConstantBuffer: #type (this: *ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, cbDstOffset: u32) -> HRESULT #cpp_method
BindConstantBufferByName: #type (this: *ID3D11ModuleInstance, pName: *u8, uDstSlot: u32, cbDstOffset: u32) -> HRESULT #cpp_method
BindResource: #type (this: *ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
BindResourceByName: #type (this: *ID3D11ModuleInstance, pName: *u8, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
BindSampler: #type (this: *ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
BindSamplerByName: #type (this: *ID3D11ModuleInstance, pName: *u8, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
BindUnorderedAccessView: #type (this: *ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
BindUnorderedAccessViewByName: #type (this: *ID3D11ModuleInstance, pName: *u8, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
BindResourceAsUnorderedAccessView: #type (this: *ID3D11ModuleInstance, uSrcSrvSlot: u32, uDstUavSlot: u32, uCount: u32) -> HRESULT #cpp_method
BindResourceAsUnorderedAccessViewByName: #type (this: *ID3D11ModuleInstance, pSrvName: *u8, uDstUavSlot: u32, uCount: u32) -> HRESULT #cpp_method

See also