d3d_compiler module
ID3D11ModuleInstance_VTable
structforeignSource
Fields
- vtable: IUnknown_VTable
- BindConstantBuffer: #type (this: *ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, cbDstOffset: u32) -> HRESULT #cpp_method
- BindConstantBufferByName: #type (this: *ID3D11ModuleInstance, pName: *u8, uDstSlot: u32, cbDstOffset: u32) -> HRESULT #cpp_method
- BindResource: #type (this: *ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
- BindResourceByName: #type (this: *ID3D11ModuleInstance, pName: *u8, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
- BindSampler: #type (this: *ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
- BindSamplerByName: #type (this: *ID3D11ModuleInstance, pName: *u8, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
- BindUnorderedAccessView: #type (this: *ID3D11ModuleInstance, uSrcSlot: u32, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
- BindUnorderedAccessViewByName: #type (this: *ID3D11ModuleInstance, pName: *u8, uDstSlot: u32, uCount: u32) -> HRESULT #cpp_method
- BindResourceAsUnorderedAccessView: #type (this: *ID3D11ModuleInstance, uSrcSrvSlot: u32, uDstUavSlot: u32, uCount: u32) -> HRESULT #cpp_method
- BindResourceAsUnorderedAccessViewByName: #type (this: *ID3D11ModuleInstance, pSrvName: *u8, uDstUavSlot: u32, uCount: u32) -> HRESULT #cpp_method