Fields
- type: Uint32
- common: SDL_CommonEvent
- display: SDL_DisplayEvent
- window: SDL_WindowEvent
- kdevice: SDL_KeyboardDeviceEvent
- key: SDL_KeyboardEvent
- edit: SDL_TextEditingEvent
- edit_candidates: SDL_TextEditingCandidatesEvent
- text: SDL_TextInputEvent
- mdevice: SDL_MouseDeviceEvent
- motion: SDL_MouseMotionEvent
- button: SDL_MouseButtonEvent
- wheel: SDL_MouseWheelEvent
- jdevice: SDL_JoyDeviceEvent
- jaxis: SDL_JoyAxisEvent
- jball: SDL_JoyBallEvent
- jhat: SDL_JoyHatEvent
- jbutton: SDL_JoyButtonEvent
- jbattery: SDL_JoyBatteryEvent
- gdevice: SDL_GamepadDeviceEvent
- gaxis: SDL_GamepadAxisEvent
- gbutton: SDL_GamepadButtonEvent
- gtouchpad: SDL_GamepadTouchpadEvent
- gsensor: SDL_GamepadSensorEvent
- adevice: SDL_AudioDeviceEvent
- cdevice: SDL_CameraDeviceEvent
- sensor: SDL_SensorEvent
- quit: SDL_QuitEvent
- user: SDL_UserEvent
- tfinger: SDL_TouchFingerEvent
- pinch: SDL_PinchFingerEvent
- pproximity: SDL_PenProximityEvent
- ptouch: SDL_PenTouchEvent
- pmotion: SDL_PenMotionEvent
- pbutton: SDL_PenButtonEvent
- paxis: SDL_PenAxisEvent
- render: SDL_RenderEvent
- drop: SDL_DropEvent
- clipboard: SDL_ClipboardEvent
- padding: [128] Uint8