SDL3 module

SDL_MouseMotionTransformCallback

procedureextension6 overloadssince 0.31.0Source
SDL_MouseMotionTransformCallback :: (
    userdata: *void,
    timestamp: Uint64,
    window: *SDL_Window,
    mouseID: SDL_MouseID,
    x: *float32,
    y: *float32
) -> void #c_call

Parameters

userdata: *void
timestamp: Uint64
window: *SDL_Window
mouseID: SDL_MouseID
x: *float32
y: *float32

Returns

void
SDL_MouseMotionTransformCallback :: (
    userdata: *void,
    timestamp: Uint64,
    window: *SDL_Window,
    mouseID: SDL_MouseID,
    x: *float32,
    y: *float32
) -> void #c_call

Parameters

userdata: *void
timestamp: Uint64
window: *SDL_Window
mouseID: SDL_MouseID
x: *float32
y: *float32

Returns

void
SDL_MouseMotionTransformCallback :: (
    userdata: *void,
    timestamp: Uint64,
    window: *SDL_Window,
    mouseID: SDL_MouseID,
    x: *float32,
    y: *float32
) -> void #c_call

Parameters

userdata: *void
timestamp: Uint64
window: *SDL_Window
mouseID: SDL_MouseID
x: *float32
y: *float32

Returns

void
SDL_MouseMotionTransformCallback :: (
    userdata: *void,
    timestamp: Uint64,
    window: *SDL_Window,
    mouseID: SDL_MouseID,
    x: *float32,
    y: *float32
) -> void #c_call

Parameters

userdata: *void
timestamp: Uint64
window: *SDL_Window
mouseID: SDL_MouseID
x: *float32
y: *float32

Returns

void
SDL_MouseMotionTransformCallback :: (
    userdata: *void,
    timestamp: Uint64,
    window: *SDL_Window,
    mouseID: SDL_MouseID,
    x: *float32,
    y: *float32
) -> void #c_call

Parameters

userdata: *void
timestamp: Uint64
window: *SDL_Window
mouseID: SDL_MouseID
x: *float32
y: *float32

Returns

void
SDL_MouseMotionTransformCallback :: (
    userdata: *void,
    timestamp: Uint64,
    window: *SDL_Window,
    mouseID: SDL_MouseID,
    x: *float32,
    y: *float32
) -> void #c_call

Parameters

userdata: *void
timestamp: Uint64
window: *SDL_Window
mouseID: SDL_MouseID
x: *float32
y: *float32

Returns

void

See also