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SDL3 module
← SDL3
Types
SDL_EGLConfig
SDL_EGLDisplay
SDL_EGLSurface
SDL_GLContext
SDL_MetalView
VkInstance
VkPhysicalDevice
VkSurfaceKHR
SDL_Camera
SDL_CameraSpec
SDL_Color
SDL_DisplayMode
SDL_DisplayModeData
SDL_FColor
SDL_FPoint
SDL_FRect
SDL_GLContextState
SDL_GPURenderState
SDL_GPURenderStateCreateInfo
SDL_Palette
SDL_PixelFormatDetails
SDL_Point
SDL_Rect
SDL_Renderer
SDL_Surface
SDL_Texture
SDL_Vertex
SDL_Window
VkAllocationCallbacks
VkInstance_T
VkPhysicalDevice_T
VkSurfaceKHR_T
SDL_GPUBlendFactor
SDL_GPUBlendOp
SDL_GPUCompareOp
SDL_GPUCubeMapFace
SDL_GPUCullMode
SDL_GPUFillMode
SDL_GPUFilter
SDL_GPUFrontFace
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Fields
See also
std
/
Extensions
/
SDL3
/
SDL_PixelFormatDetails
SDL_PixelFormatDetails
struct
foreign
extension
Source
Fields
format
:
SDL_PixelFormat
bits_per_pixel
:
Uint8
bytes_per_pixel
:
Uint8
padding
:
[2]
Uint8
Rmask
:
Uint32
Gmask
:
Uint32
Bmask
:
Uint32
Amask
:
Uint32
Rbits
:
Uint8
Gbits
:
Uint8
Bbits
:
Uint8
Abits
:
Uint8
Rshift
:
Uint8
Gshift
:
Uint8
Bshift
:
Uint8
Ashift
:
Uint8
See also
SDL_GPURenderStateCreateInfo
SDL_Palette
SDL_Point
SDL_Rect