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Gamepad module
← Gamepad
Evdev
libevdev_get_slot_value
libevdev_has_event_code
libevdev_has_event_pending
libevdev_has_event_type
libevdev_kernel_set_abs_info
libevdev_next_event
libevdev_set_abs_flat
libevdev_set_abs_fuzz
libevdev_set_abs_info
libevdev_set_abs_maximum
libevdev_set_abs_minimum
libevdev_set_abs_resolution
libevdev_set_event_value
libevdev_set_slot_value
libevdev_event_code_from_code_name
libevdev_event_code_from_code_name_n
libevdev_event_code_from_name
libevdev_event_code_from_name_n
libevdev_event_code_get_name
libevdev_event_is_code
libevdev_event_is_type
libevdev_event_type_from_code_name
libevdev_event_type_from_code_name_n
libevdev_event_type_from_name
libevdev_event_type_from_name_n
libevdev_event_type_get_max
libevdev_event_type_get_name
libevdev_event_value_from_name
libevdev_event_value_from_name_n
libevdev_event_value_get_name
libevdev_get_name
libevdev_property_from_name
libevdev_property_from_name_n
libevdev_property_get_name
libevdev_uinput_create_from_device
libevdev_uinput_destroy
libevdev_uinput_get_devnode
libevdev_uinput_get_fd
libevdev_uinput_get_syspath
libevdev_uinput_write_event
On this page
See also
std
/
Gamepad
/
libevdev_event_is_type
libevdev_event_is_type
procedure
foreign
Source
libevdev_event_is_type
:: (ev: *input_event, type:
u32
) ->
s32
#foreign
Parameters
ev
:
*input_event
type
:
u32
Returns
s32
See also
libevdev_event_code_get_name
libevdev_event_is_code
libevdev_event_type_from_code_name
libevdev_event_type_from_code_name_n