Gamepad module

libevdev_uinput_write_event

procedureforeignSource
libevdev_uinput_write_event :: (
    uinput_dev: *libevdev_uinput,
    type: u32,
    code: u32,
    value: s32
) -> s32 #foreign

Parameters

uinput_dev: *libevdev_uinput
type: u32
code: u32
value: s32

Returns

s32

See also