Adds an empty keymap named section_name to the set and returns it. The name is what a [section]
line in a bindings file refers to.
set: Keymap_Set;
map := add_keymap(*set, "editor");
assert(map.section_name == "editor" && map.enabled);add_keymap :: (set: *Keymap_Set, section_name: string) -> *Keymap
Parameters
- set: *Keymap_Set
- section_name: string