MOJOSHADER_includeOpen :: #type (a0: MOJOSHADER_includeType, a1: *u8, a2: *u8, a3: **u8, a4: *u32, a5: MOJOSHADER_malloc, a6: MOJOSHADER_free, a7: *void) -> s32 #c_call
MOJOSHADER_includeOpen :: #type (a0: MOJOSHADER_includeType, a1: *u8, a2: *u8, a3: **u8, a4: *u32, a5: MOJOSHADER_malloc, a6: MOJOSHADER_free, a7: *void) -> s32 #c_call