Fields
- info: MOJOSHADER_irExprInfo
- constant: MOJOSHADER_irConstant
- temp: MOJOSHADER_irTemp
- binop: MOJOSHADER_irBinOp
- memory: MOJOSHADER_irMemory
- call: MOJOSHADER_irCall
- eseq: MOJOSHADER_irESeq
- array: MOJOSHADER_irArray
- convert: MOJOSHADER_irConvert
- swizzle: MOJOSHADER_irSwizzle
- construct: MOJOSHADER_irConstruct