PFN_vkCmdSetExclusiveScissorNV :: #type (commandBuffer: VkCommandBuffer, firstExclusiveScissor: u32, exclusiveScissorCount: u32, pExclusiveScissors: *VkRect2D) -> void #c_call
PFN_vkCmdSetExclusiveScissorNV :: #type (commandBuffer: VkCommandBuffer, firstExclusiveScissor: u32, exclusiveScissorCount: u32, pExclusiveScissors: *VkRect2D) -> void #c_call