PFN_vkDestroyRenderPass :: #type (device: VkDevice, renderPass: VkRenderPass, pAllocator: *VkAllocationCallbacks) -> void #c_call
PFN_vkDestroyRenderPass :: #type (device: VkDevice, renderPass: VkRenderPass, pAllocator: *VkAllocationCallbacks) -> void #c_call