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d3d11 module
← d3d11
Types
D3D11_RENDER_TARGET_BLEND_DESC
D3D11_RENDER_TARGET_VIEW_DESC
D3D11_RESOURCE_DIMENSION
D3D11_RESOURCE_MISC_FLAG
D3D11_RLDO_FLAGS
D3D11_RTV_DIMENSION
D3D11_SAMPLER_DESC
D3D11_SHADER_ACCESS_RESTRICTED_RESOURCE_TIER
D3D11_SHADER_BUFFER_DESC
D3D11_SHADER_CACHE_SUPPORT_FLAGS
D3D11_SHADER_DESC
D3D11_SHADER_INPUT_BIND_DESC
D3D11_SHADER_MIN_PRECISION_SUPPORT
D3D11_SHADER_RESOURCE_VIEW_DESC
D3D11_SHADER_TRACKING_OPTION
D3D11_SHADER_TRACKING_RESOURCE_TYPE
D3D11_SHADER_TYPE_DESC
D3D11_SHADER_VARIABLE_DESC
D3D11_SHADER_VERSION_TYPE
D3D11_SHARED_RESOURCE_TIER
D3D11_SIGNATURE_PARAMETER_DESC
D3D11_SO_DECLARATION_ENTRY
D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS
D3D11_STENCIL_OP
D3D11_SUBRESOURCE_DATA
D3D11_TEX1D_ARRAY_DSV
D3D11_TEX1D_ARRAY_RTV
D3D11_TEX1D_ARRAY_SRV
D3D11_TEX1D_ARRAY_UAV
D3D11_TEX1D_DSV
D3D11_TEX1D_RTV
D3D11_TEX1D_SRV
D3D11_TEX1D_UAV
D3D11_TEX2D_ARRAY_DSV
D3D11_TEX2D_ARRAY_RTV
D3D11_TEX2D_ARRAY_SRV
D3D11_TEX2D_ARRAY_UAV
D3D11_TEX2D_ARRAY_VPOV
D3D11_TEX2D_DSV
D3D11_TEX2D_RTV
On this page
Fields
See also
std
/
d3d11
/
D3D11_SIGNATURE_PARAMETER_DESC
D3D11_SIGNATURE_PARAMETER_DESC
struct
foreign
Source
Fields
SemanticName
:
*
u8
SemanticIndex
:
u32
Register
:
u32
SystemValueType
:
D3D_NAME
ComponentType
:
D3D_REGISTER_COMPONENT_TYPE
Mask
:
u8
ReadWriteMask
:
u8
Stream
:
u32
MinPrecision
:
D3D_MIN_PRECISION
See also
D3D11_SHADER_VERSION_TYPE
D3D11_SHARED_RESOURCE_TIER
D3D11_SO_DECLARATION_ENTRY
D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS