ID3D11Device_CreateGeometryShaderWithStreamOutput
proceduresince 0.31.0Source
ID3D11Device_CreateGeometryShaderWithStreamOutput :: (
this: *ID3D11Device,
pShaderBytecode: *void,
BytecodeLength: SIZE_T,
pSODeclaration: *D3D11_SO_DECLARATION_ENTRY,
NumEntries: u32,
pBufferStrides: *u32,
NumStrides: u32,
RasterizedStream: u32,
pClassLinkage: *ID3D11ClassLinkage,
ppGeometryShader: **ID3D11GeometryShader
) -> APP_DEPRECATED_HRESULT
Parameters
- pShaderBytecode: *void
- BytecodeLength: SIZE_T
- NumEntries: u32
- pBufferStrides: *u32
- NumStrides: u32
- RasterizedStream: u32
Returns
- APP_DEPRECATED_HRESULT