ID3D11Device_CreateInputLayout :: (
this: *ID3D11Device,
pInputElementDescs: *D3D11_INPUT_ELEMENT_DESC,
NumElements: u32,
pShaderBytecodeWithInputSignature: *void,
BytecodeLength: SIZE_T,
ppInputLayout: **ID3D11InputLayout
) -> APP_DEPRECATED_HRESULT
Parameters
- this: *ID3D11Device
- pInputElementDescs: *D3D11_INPUT_ELEMENT_DESC
- NumElements: u32
- pShaderBytecodeWithInputSignature: *void
- BytecodeLength: SIZE_T
- ppInputLayout: **ID3D11InputLayout
Returns
- APP_DEPRECATED_HRESULT