Fields
- FillMode: D3D12_FILL_MODE
- CullMode: D3D12_CULL_MODE
- FrontCounterClockwise: BOOL
- DepthBias: float
- DepthBiasClamp: float
- SlopeScaledDepthBias: float
- DepthClipEnable: BOOL
- LineRasterizationMode: D3D12_LINE_RASTERIZATION_MODE
- ForcedSampleCount: u32
- ConservativeRaster: D3D12_CONSERVATIVE_RASTERIZATION_MODE