d3d12 module

D3D12_RAY_FLAGS

enum flagsforeignSource

Members

NONE
FORCE_OPAQUE
FORCE_NON_OPAQUE
SKIP_CLOSEST_HIT_SHADER
CULL_BACK_FACING_TRIANGLES
CULL_FRONT_FACING_TRIANGLES
CULL_OPAQUE
CULL_NON_OPAQUE
SKIP_TRIANGLES
SKIP_PROCEDURAL_PRIMITIVES
D3D12_RAY_FLAG_NONE
D3D12_RAY_FLAG_FORCE_OPAQUE
D3D12_RAY_FLAG_FORCE_NON_OPAQUE
D3D12_RAY_FLAG_SKIP_CLOSEST_HIT_SHADER
D3D12_RAY_FLAG_CULL_BACK_FACING_TRIANGLES
D3D12_RAY_FLAG_CULL_FRONT_FACING_TRIANGLES
D3D12_RAY_FLAG_CULL_OPAQUE
D3D12_RAY_FLAG_CULL_NON_OPAQUE
D3D12_RAY_FLAG_SKIP_TRIANGLES
D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES

See also