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d3d12 module
← d3d12
Constants
D3D12_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES
D3D12_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE
D3D12_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH
D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM
D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM
D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM
D3D12_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP
D3D12_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE
D3D12_REQ_SUBRESOURCES
D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION
D3D12_REQ_TEXTURE1D_U_DIMENSION
D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION
D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION
D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
D3D12_REQ_TEXTURECUBE_DIMENSION
D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL
D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES
D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT
D3D12_SDK_VERSION
D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES
D3D12_SHADER_COMPONENT_MAPPING_MASK
D3D12_SHADER_COMPONENT_MAPPING_SHIFT
D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES
D3D12_SHADER_MAJOR_VERSION
D3D12_SHADER_MAX_INSTANCES
D3D12_SHADER_MAX_INTERFACE_CALL_SITES
D3D12_SHADER_MAX_INTERFACES
D3D12_SHADER_MAX_TYPES
D3D12_SHADER_MINOR_VERSION
D3D12_SHADING_RATE_VALID_MASK
D3D12_SHADING_RATE_X_AXIS_SHIFT
D3D12_SHIFT_INSTRUCTION_PAD_VALUE
D3D12_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT
D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT
D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT
D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT
D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES
D3D12_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES
D3D12_SO_BUFFER_SLOT_COUNT
D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP
On this page
See also
std
/
d3d12
/
D3D12_SHADER_COMPONENT_MAPPING_MASK
D3D12_SHADER_COMPONENT_MAPPING_MASK
constant
foreign
Source
D3D12_SHADER_COMPONENT_MAPPING_MASK
:: 0x7
See also
D3D12_SDK_VERSION
D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES
D3D12_SHADER_COMPONENT_MAPPING_SHIFT
D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES