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d3d12 module
← d3d12
Constants
D3D12_VIDEO_DECODE_MAX_ARGUMENTS
D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS
D3D12_VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT
D3D12_VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT
D3D12_VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN
D3D12_VIDEO_ENCODER_AV1_INVALID_DPB_RESOURCE_INDEX
D3D12_VIDEO_ENCODER_AV1_MAX_TILE_COLS
D3D12_VIDEO_ENCODER_AV1_MAX_TILE_ROWS
D3D12_VIDEO_ENCODER_AV1_SUPERRES_DENOM_MIN
D3D12_VIDEO_ENCODER_AV1_SUPERRES_NUM
D3D12_VIDEO_PROCESS_MAX_FILTERS
D3D12_VIDEO_PROCESS_STEREO_VIEWS
D3D12_VIEWPORT_AND_SCISSORRECT_MAX_INDEX
D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE
D3D12_VIEWPORT_BOUNDS_MAX
D3D12_VIEWPORT_BOUNDS_MIN
D3D12_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_VS_INPUT_REGISTER_COMPONENTS
D3D12_VS_INPUT_REGISTER_COUNT
D3D12_VS_INPUT_REGISTER_READ_PORTS
D3D12_VS_INPUT_REGISTER_READS_PER_INST
D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_VS_OUTPUT_REGISTER_COMPONENTS
D3D12_VS_OUTPUT_REGISTER_COUNT
D3D12_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT
D3D12_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP
D3D12_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP
D3D12_WORK_GRAPHS_MAX_NODE_DEPTH
D3D_COMPONENT_MASK_W
D3D_COMPONENT_MASK_X
D3D_COMPONENT_MASK_Y
D3D_COMPONENT_MASK_Z
D3D_FL9_1_DEFAULT_MAX_ANISOTROPY
D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT
D3D_FL9_1_MAX_TEXTURE_REPEAT
D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION
D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION
D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION
D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT
On this page
See also
std
/
d3d12
/
D3D12_VS_INPUT_REGISTER_READS_PER_INST
D3D12_VS_INPUT_REGISTER_READS_PER_INST
constant
foreign
Source
D3D12_VS_INPUT_REGISTER_READS_PER_INST
:: 2
See also
D3D12_VS_INPUT_REGISTER_COUNT
D3D12_VS_INPUT_REGISTER_READ_PORTS
D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_VS_OUTPUT_REGISTER_COMPONENTS