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d3d12 module
← d3d12
Constants
D3D12_VIEWPORT_BOUNDS_MAX
D3D12_VIEWPORT_BOUNDS_MIN
D3D12_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_VS_INPUT_REGISTER_COMPONENTS
D3D12_VS_INPUT_REGISTER_COUNT
D3D12_VS_INPUT_REGISTER_READ_PORTS
D3D12_VS_INPUT_REGISTER_READS_PER_INST
D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_VS_OUTPUT_REGISTER_COMPONENTS
D3D12_VS_OUTPUT_REGISTER_COUNT
D3D12_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT
D3D12_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP
D3D12_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP
D3D12_WORK_GRAPHS_MAX_NODE_DEPTH
D3D_COMPONENT_MASK_W
D3D_COMPONENT_MASK_X
D3D_COMPONENT_MASK_Y
D3D_COMPONENT_MASK_Z
D3D_FL9_1_DEFAULT_MAX_ANISOTROPY
D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT
D3D_FL9_1_MAX_TEXTURE_REPEAT
D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION
D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION
D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION
D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT
D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT
D3D_FL9_2_MAX_TEXTURE_REPEAT
D3D_FL9_3_MAX_TEXTURE_REPEAT
D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION
D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION
D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION
D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT
D3D_RETURN_PARAMETER_INDEX
D3D_SHADER_FEATURE_11_1_DOUBLE_EXTENSIONS
D3D_SHADER_FEATURE_11_1_SHADER_EXTENSIONS
D3D_SHADER_FEATURE_64_UAVS
D3D_SHADER_FEATURE_ADVANCED_TEXTURE_OPS
D3D_SHADER_FEATURE_ATOMIC_INT64_ON_DESCRIPTOR_HEAP_RESOURCE
D3D_SHADER_FEATURE_ATOMIC_INT64_ON_GROUP_SHARED
On this page
See also
std
/
d3d12
/
D3D_FL9_1_MAX_TEXTURE_REPEAT
D3D_FL9_1_MAX_TEXTURE_REPEAT
constant
foreign
Source
D3D_FL9_1_MAX_TEXTURE_REPEAT
:: 128
See also
D3D_FL9_1_DEFAULT_MAX_ANISOTROPY
D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT
D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION
D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION