d3d12 module

ID3D12ProtectedSession_VTable

structforeignSource

Fields

GetStatusFence: #type (this: *ID3D12ProtectedSession, riid: *IID, ppFence: **void) -> HRESULT #cpp_method
GetSessionStatus: #type (this: *ID3D12ProtectedSession) -> D3D12_PROTECTED_SESSION_STATUS #cpp_method

See also