Fields
- GetDesc: #type (this: *ID3D12ShaderReflectionConstantBuffer, pDesc: *D3D12_SHADER_BUFFER_DESC) -> HRESULT #cpp_method
- GetVariableByIndex: #type (this: *ID3D12ShaderReflectionConstantBuffer, Index: u32) -> *ID3D12ShaderReflectionVariable #cpp_method
- GetVariableByName: #type (this: *ID3D12ShaderReflectionConstantBuffer, Name: *u8) -> *ID3D12ShaderReflectionVariable #cpp_method