d3d12 module

ID3D12StateObjectProperties_VTable

structforeignSource

Fields

vtable: IUnknown_VTable
GetShaderIdentifier: #type (this: *ID3D12StateObjectProperties, pExportName: *s16) -> *void #cpp_method
GetShaderStackSize: #type (this: *ID3D12StateObjectProperties, pExportName: *s16) -> u64 #cpp_method
GetPipelineStackSize: #type (this: *ID3D12StateObjectProperties) -> u64 #cpp_method
SetPipelineStackSize: #type (this: *ID3D12StateObjectProperties, PipelineStackSizeInBytes: u64) -> void #cpp_method

See also