SDL_GetGamepadSensorData
procedureforeignextension6 overloadsSource
SDL_GetGamepadSensorData :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType,
data: *float32,
num_values: s32
) -> bool #foreign
Parameters
- data: *float32
- num_values: s32
Returns
- bool
SDL_GetGamepadSensorData :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType,
data: *float32,
num_values: s32
) -> bool #foreign
Parameters
- data: *float32
- num_values: s32
Returns
- bool
SDL_GetGamepadSensorData :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType,
data: *float32,
num_values: s32
) -> bool #foreign
Parameters
- data: *float32
- num_values: s32
Returns
- bool
SDL_GetGamepadSensorData :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType,
data: *float32,
num_values: s32
) -> bool #foreign
Parameters
- data: *float32
- num_values: s32
Returns
- bool
SDL_GetGamepadSensorData :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType,
data: *float32,
num_values: s32
) -> bool #foreign
Parameters
- data: *float32
- num_values: s32
Returns
- bool
SDL_GetGamepadSensorData :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType,
data: *float32,
num_values: s32
) -> bool #foreign
Parameters
- data: *float32
- num_values: s32
Returns
- bool