SDL3 module

SDL_GetTextureColorModFloat

procedureforeignextension6 overloadsSource
SDL_GetTextureColorModFloat :: (
    texture: *SDL_Texture,
    r: *float32,
    g: *float32,
    b: *float32
) -> bool #foreign

Parameters

texture: *SDL_Texture
r: *float32
g: *float32
b: *float32

Returns

bool
SDL_GetTextureColorModFloat :: (
    texture: *SDL_Texture,
    r: *float32,
    g: *float32,
    b: *float32
) -> bool #foreign

Parameters

texture: *SDL_Texture
r: *float32
g: *float32
b: *float32

Returns

bool
SDL_GetTextureColorModFloat :: (
    texture: *SDL_Texture,
    r: *float32,
    g: *float32,
    b: *float32
) -> bool #foreign

Parameters

texture: *SDL_Texture
r: *float32
g: *float32
b: *float32

Returns

bool
SDL_GetTextureColorModFloat :: (
    texture: *SDL_Texture,
    r: *float32,
    g: *float32,
    b: *float32
) -> bool #foreign

Parameters

texture: *SDL_Texture
r: *float32
g: *float32
b: *float32

Returns

bool
SDL_GetTextureColorModFloat :: (
    texture: *SDL_Texture,
    r: *float32,
    g: *float32,
    b: *float32
) -> bool #foreign

Parameters

texture: *SDL_Texture
r: *float32
g: *float32
b: *float32

Returns

bool
SDL_GetTextureColorModFloat :: (
    texture: *SDL_Texture,
    r: *float32,
    g: *float32,
    b: *float32
) -> bool #foreign

Parameters

texture: *SDL_Texture
r: *float32
g: *float32
b: *float32

Returns

bool

See also