SDL3 module

SDL_SetJoystickVirtualTouchpad

procedureforeignextension6 overloadsSource
SDL_SetJoystickVirtualTouchpad :: (
    joystick: *SDL_Joystick,
    touchpad: s32,
    finger: s32,
    down: bool,
    x: float32,
    y: float32,
    pressure: float32
) -> bool #foreign

Parameters

joystick: *SDL_Joystick
touchpad: s32
finger: s32
down: bool
x: float32
y: float32
pressure: float32

Returns

bool
SDL_SetJoystickVirtualTouchpad :: (
    joystick: *SDL_Joystick,
    touchpad: s32,
    finger: s32,
    down: bool,
    x: float32,
    y: float32,
    pressure: float32
) -> bool #foreign

Parameters

joystick: *SDL_Joystick
touchpad: s32
finger: s32
down: bool
x: float32
y: float32
pressure: float32

Returns

bool
SDL_SetJoystickVirtualTouchpad :: (
    joystick: *SDL_Joystick,
    touchpad: s32,
    finger: s32,
    down: bool,
    x: float32,
    y: float32,
    pressure: float32
) -> bool #foreign

Parameters

joystick: *SDL_Joystick
touchpad: s32
finger: s32
down: bool
x: float32
y: float32
pressure: float32

Returns

bool
SDL_SetJoystickVirtualTouchpad :: (
    joystick: *SDL_Joystick,
    touchpad: s32,
    finger: s32,
    down: bool,
    x: float32,
    y: float32,
    pressure: float32
) -> bool #foreign

Parameters

joystick: *SDL_Joystick
touchpad: s32
finger: s32
down: bool
x: float32
y: float32
pressure: float32

Returns

bool
SDL_SetJoystickVirtualTouchpad :: (
    joystick: *SDL_Joystick,
    touchpad: s32,
    finger: s32,
    down: bool,
    x: float32,
    y: float32,
    pressure: float32
) -> bool #foreign

Parameters

joystick: *SDL_Joystick
touchpad: s32
finger: s32
down: bool
x: float32
y: float32
pressure: float32

Returns

bool
SDL_SetJoystickVirtualTouchpad :: (
    joystick: *SDL_Joystick,
    touchpad: s32,
    finger: s32,
    down: bool,
    x: float32,
    y: float32,
    pressure: float32
) -> bool #foreign

Parameters

joystick: *SDL_Joystick
touchpad: s32
finger: s32
down: bool
x: float32
y: float32
pressure: float32

Returns

bool

See also