SDL3 module

SDL_SetGamepadLED

procedureforeignextension6 overloadsSource
SDL_SetGamepadLED :: (
    gamepad: *SDL_Gamepad,
    red: Uint8,
    green: Uint8,
    blue: Uint8
) -> bool #foreign

Parameters

gamepad: *SDL_Gamepad
red: Uint8
green: Uint8
blue: Uint8

Returns

bool
SDL_SetGamepadLED :: (
    gamepad: *SDL_Gamepad,
    red: Uint8,
    green: Uint8,
    blue: Uint8
) -> bool #foreign

Parameters

gamepad: *SDL_Gamepad
red: Uint8
green: Uint8
blue: Uint8

Returns

bool
SDL_SetGamepadLED :: (
    gamepad: *SDL_Gamepad,
    red: Uint8,
    green: Uint8,
    blue: Uint8
) -> bool #foreign

Parameters

gamepad: *SDL_Gamepad
red: Uint8
green: Uint8
blue: Uint8

Returns

bool
SDL_SetGamepadLED :: (
    gamepad: *SDL_Gamepad,
    red: Uint8,
    green: Uint8,
    blue: Uint8
) -> bool #foreign

Parameters

gamepad: *SDL_Gamepad
red: Uint8
green: Uint8
blue: Uint8

Returns

bool
SDL_SetGamepadLED :: (
    gamepad: *SDL_Gamepad,
    red: Uint8,
    green: Uint8,
    blue: Uint8
) -> bool #foreign

Parameters

gamepad: *SDL_Gamepad
red: Uint8
green: Uint8
blue: Uint8

Returns

bool
SDL_SetGamepadLED :: (
    gamepad: *SDL_Gamepad,
    red: Uint8,
    green: Uint8,
    blue: Uint8
) -> bool #foreign

Parameters

gamepad: *SDL_Gamepad
red: Uint8
green: Uint8
blue: Uint8

Returns

bool

See also