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SDL module
← SDL
Declarations
SDL_GameControllerUpdate
SDL_GetAudioDeviceName
SDL_GetAudioDeviceStatus
SDL_GetAudioDriver
SDL_GetAudioStatus
SDL_GetClipboardText
SDL_GetClosestDisplayMode
SDL_GetCurrentAudioDriver
SDL_GetCurrentDisplayMode
SDL_GetCurrentVideoDriver
SDL_GetCursor
SDL_GetDefaultCursor
SDL_GetDesktopDisplayMode
SDL_GetDisplayBounds
SDL_GetDisplayDPI
SDL_GetDisplayMode
SDL_GetDisplayName
SDL_GetError
SDL_GetGlobalMouseState
SDL_GetGrabbedWindow
SDL_GetHint
SDL_GetHintBoolean
SDL_GetKeyboardFocus
SDL_GetKeyboardState
SDL_GetKeyFromName
SDL_GetKeyFromScancode
SDL_GetKeyName
SDL_GetModState
SDL_GetMouseFocus
SDL_GetMouseState
SDL_GetNumAudioDevices
SDL_GetNumAudioDrivers
SDL_GetNumDisplayModes
SDL_GetNumRenderDrivers
SDL_GetNumVideoDisplays
SDL_GetNumVideoDrivers
SDL_GetPerformanceCounter
SDL_GetPerformanceFrequency
SDL_GetPlatform
SDL_GetQueuedAudioSize
On this page
See also
std
/
SDL
/
SDL_GetHint
SDL_GetHint
procedure
foreign
Source
SDL_GetHint
:: (name: *
u8
) -> *
u8
#foreign
Parameters
name
:
*
u8
Returns
*
u8
See also
SDL_GetGlobalMouseState
SDL_GetGrabbedWindow
SDL_GetHintBoolean
SDL_GetKeyboardFocus