Fields
- vtable: ID3D11DeviceChild_VTable
- GetClassInstance: #type (this: *ID3D11ClassLinkage, pClassInstanceName: *u8, InstanceIndex: u32, ppInstance: **ID3D11ClassInstance) -> HRESULT #cpp_method
- CreateClassInstance: #type (this: *ID3D11ClassLinkage, pClassTypeName: *u8, ConstantBufferOffset: u32, ConstantVectorOffset: u32, TextureOffset: u32, SamplerOffset: u32, ppInstance: **ID3D11ClassInstance) -> HRESULT #cpp_method