d3d11 module

ID3D11Debug_VTable

structforeignSource

Fields

vtable: IUnknown_VTable
SetFeatureMask: #type (this: *ID3D11Debug, Mask: u32) -> HRESULT #cpp_method
GetFeatureMask: #type (this: *ID3D11Debug) -> u32 #cpp_method
SetPresentPerRenderOpDelay: #type (this: *ID3D11Debug, Milliseconds: u32) -> HRESULT #cpp_method
GetPresentPerRenderOpDelay: #type (this: *ID3D11Debug) -> u32 #cpp_method
SetSwapChain: #type (this: *ID3D11Debug, pSwapChain: *IDXGISwapChain) -> HRESULT #cpp_method
GetSwapChain: #type (this: *ID3D11Debug, ppSwapChain: **IDXGISwapChain) -> HRESULT #cpp_method
ValidateContext: #type (this: *ID3D11Debug, pContext: *ID3D11DeviceContext) -> HRESULT #cpp_method
ReportLiveDeviceObjects: #type (this: *ID3D11Debug, Flags: D3D11_RLDO_FLAGS) -> HRESULT #cpp_method
ValidateContextForDispatch: #type (this: *ID3D11Debug, pContext: *ID3D11DeviceContext) -> HRESULT #cpp_method

See also