d3d12 module

D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE

enumforeignSource

Members

DISCARD
PRESERVE
CLEAR
NO_ACCESS
PRESERVE_LOCAL_RENDER
PRESERVE_LOCAL_SRV
PRESERVE_LOCAL_UAV
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_DISCARD
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_NO_ACCESS
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE_LOCAL_RENDER
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE_LOCAL_SRV
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE_LOCAL_UAV

See also