Fields
- pSrcResource: *ID3D12Resource
- pDstResource: *ID3D12Resource
- SubresourceCount: u32
- pSubresourceParameters: *D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
- Format: DXGI_FORMAT
- ResolveMode: D3D12_RESOLVE_MODE
- PreserveResolveSource: BOOL