d3d12 module

D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS

structforeignSource

Fields

pSrcResource: *ID3D12Resource
pDstResource: *ID3D12Resource
SubresourceCount: u32
Format: DXGI_FORMAT
ResolveMode: D3D12_RESOLVE_MODE
PreserveResolveSource: BOOL

See also