- STATE_OBJECT_CONFIG
- GLOBAL_ROOT_SIGNATURE
- LOCAL_ROOT_SIGNATURE
- NODE_MASK
- DXIL_LIBRARY
- EXISTING_COLLECTION
- SUBOBJECT_TO_EXPORTS_ASSOCIATION
- DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION
- RAYTRACING_SHADER_CONFIG
- RAYTRACING_PIPELINE_CONFIG
- HIT_GROUP
- RAYTRACING_PIPELINE_CONFIG1
- WORK_GRAPH
- STREAM_OUTPUT
- BLEND
- SAMPLE_MASK
- RASTERIZER
- DEPTH_STENCIL
- INPUT_LAYOUT
- IB_STRIP_CUT_VALUE
- PRIMITIVE_TOPOLOGY
- RENDER_TARGET_FORMATS
- DEPTH_STENCIL_FORMAT
- SAMPLE_DESC
- FLAGS
- DEPTH_STENCIL1
- VIEW_INSTANCING
- GENERIC_PROGRAM
- DEPTH_STENCIL2
- MAX_VALID
- D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG
- D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE
- D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE
- D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK
- D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY
- D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION
- D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION
- D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION
- D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG
- D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG
- D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP
- D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1
- D3D12_STATE_SUBOBJECT_TYPE_WORK_GRAPH
- D3D12_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT
- D3D12_STATE_SUBOBJECT_TYPE_BLEND
- D3D12_STATE_SUBOBJECT_TYPE_SAMPLE_MASK
- D3D12_STATE_SUBOBJECT_TYPE_RASTERIZER
- D3D12_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL
- D3D12_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT
- D3D12_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE
- D3D12_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY
- D3D12_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS
- D3D12_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT
- D3D12_STATE_SUBOBJECT_TYPE_SAMPLE_DESC
- D3D12_STATE_SUBOBJECT_TYPE_FLAGS
- D3D12_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1
- D3D12_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING
- D3D12_STATE_SUBOBJECT_TYPE_GENERIC_PROGRAM
- D3D12_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2
- D3D12_STATE_SUBOBJECT_TYPE_MAX_VALID