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d3d12 module
← d3d12
Procedures
D3D12_ENCODE_BASIC_FILTER
D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING
get_Flags
get_InstanceContributionToHitGroupIndex
get_InstanceID
get_InstanceMask
ID3D12CommandAllocator_Reset
ID3D12CommandList_GetType
ID3D12CommandQueue_BeginEvent
ID3D12CommandQueue_CopyTileMappings
ID3D12CommandQueue_EndEvent
ID3D12CommandQueue_ExecuteCommandLists
ID3D12CommandQueue_GetClockCalibration
ID3D12CommandQueue_GetDesc
ID3D12CommandQueue_GetTimestampFrequency
ID3D12CommandQueue_SetMarker
ID3D12CommandQueue_Signal
ID3D12CommandQueue_UpdateTileMappings
ID3D12CommandQueue_Wait
ID3D12Debug1_EnableDebugLayer
ID3D12Debug1_SetEnableGPUBasedValidation
ID3D12Debug1_SetEnableSynchronizedCommandQueueValidation
ID3D12Debug2_SetGPUBasedValidationFlags
ID3D12Debug3_SetEnableGPUBasedValidation
ID3D12Debug3_SetEnableSynchronizedCommandQueueValidation
ID3D12Debug3_SetGPUBasedValidationFlags
ID3D12Debug4_DisableDebugLayer
ID3D12Debug5_SetEnableAutoName
ID3D12Debug6_SetForceLegacyBarrierValidation
ID3D12Debug_EnableDebugLayer
ID3D12DebugCommandList1_AssertResourceState
ID3D12DebugCommandList1_GetDebugParameter
ID3D12DebugCommandList1_SetDebugParameter
ID3D12DebugCommandList2_GetDebugParameter
ID3D12DebugCommandList2_SetDebugParameter
ID3D12DebugCommandList3_AssertResourceAccess
ID3D12DebugCommandList3_AssertTextureLayout
ID3D12DebugCommandList_AssertResourceState
ID3D12DebugCommandList_GetFeatureMask
ID3D12DebugCommandList_SetFeatureMask
On this page
See also
std
/
d3d12
/
ID3D12Debug1_SetEnableGPUBasedValidation
ID3D12Debug1_SetEnableGPUBasedValidation
procedure
since 0.31.0
Source
ID3D12Debug1_SetEnableGPUBasedValidation
:: (this: *
ID3D12Debug1
, Enable: BOOL)
Parameters
this
:
*
ID3D12Debug1
Enable
:
BOOL
See also
ID3D12CommandQueue_Wait
ID3D12Debug1_EnableDebugLayer
ID3D12Debug1_SetEnableSynchronizedCommandQueueValidation
ID3D12Debug2_SetGPUBasedValidationFlags