d3d12 module

ID3D12Device9_VTable

structforeignSource

Fields

CreateShaderCacheSession: #type (this: *ID3D12Device9, pDesc: *D3D12_SHADER_CACHE_SESSION_DESC, riid: *IID, ppvSession: **void) -> HRESULT #cpp_method
ShaderCacheControl: #type (this: *ID3D12Device9, Kinds: D3D12_SHADER_CACHE_KIND_FLAGS, Control: D3D12_SHADER_CACHE_CONTROL_FLAGS) -> HRESULT #cpp_method
CreateCommandQueue1: #type (this: *ID3D12Device9, pDesc: *D3D12_COMMAND_QUEUE_DESC, CreatorID: *IID, riid: *IID, ppCommandQueue: **void) -> HRESULT #cpp_method

See also