ID3D12InfoQueue_GetBreakOnSeverity :: (
this: *ID3D12InfoQueue,
Severity: D3D12_MESSAGE_SEVERITY
) -> BOOL
Parameters
- this: *ID3D12InfoQueue
- Severity: D3D12_MESSAGE_SEVERITY
Returns
- BOOL
ID3D12InfoQueue_GetBreakOnSeverity :: (
this: *ID3D12InfoQueue,
Severity: D3D12_MESSAGE_SEVERITY
) -> BOOL